Developer focused on concrete products: websites, applications, backends, kiosk/exhibition interfaces, AI integrations and technical tools. I step in when a digital need has to become a clear interface, a maintainable system and a deployment that works in real conditions.
Experience
Exhibition Hub — Software Engineer
Interactive applications for exhibitions and public-facing experiences
2024-present
Build and maintain applications used by visitors in exhibition environments.
Work across web, mobile, Unity, Python and AI tools depending on product constraints.
Handle implementation, integration, deployment support, debugging and production fixes.
Focus on clear UX, stable behavior, maintainable code and practical delivery.
Independent development and prototyping
Personal practice in web development, interactive software and automation
< 2024
Developed skills in JavaScript, C#, Unity and Python through websites, interactive prototypes and automation scripts.
Handled the development cycle: interfaces, application logic, file management, deployment and debugging.
Professional skills
Web and mobile interfaces
Fast websites, internal tools, tracking dashboards, Android/iOS apps, QR flows, audio, forms and clear navigation.
Interactive experiences
Touch kiosks, maps, exhibition interfaces, public usage, local modes and flows for non-technical users.